.Store
将以下英文翻译为中文:
.Store
https://gohugo.io/functions/store/
Returns a Scratch that is not reset on server rebuilds.
The .Store
method on .Page
returns a Scratch to store and manipulate data. In contrast to the .Scratch
method, this Scratch is not reset on server rebuilds.
Methods
.Set
Sets the value of a given key.
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| {{ .Store.Set "greeting" "Hello" }}
|
.Get
Gets the value of a given key.
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| {{ .Store.Set "greeting" "Hello" }}
{{ .Store.Get "greeting" }} → Hello
|
.Add
Adds a given value to existing value(s) of the given key.
For single values, Add
accepts values that support Go’s +
operator. If the first Add
for a key is an array or slice, the following adds will be appended to that list.
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| {{ .Store.Add "greetings" "Hello" }}
{{ .Store.Add "greetings" "Welcome" }}
{{ .Store.Get "greetings" }} → HelloWelcome
{{ .Store.Add "total" 3 }}
{{ .Store.Add "total" 7 }}
{{ .Store.Get "total" }} → 10
{{ .Store.Add "greetings" (slice "Hello") }}
{{ .Store.Add "greetings" (slice "Welcome" "Cheers") }}
{{ .Store.Get "greetings" }} → []interface {}{"Hello", "Welcome", "Cheers"}
|
.SetInMap
Takes a key
, mapKey
and value
and adds a map of mapKey
and value
to the given key
.
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| {{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.Get "greetings" }} → map[french:Bonjour english:Hello]
|
.DeleteInMap
Takes a key
and mapKey
and removes the map of mapKey
from the given key
.
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| {{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.DeleteInMap "greetings" "english" }}
{{ .Store.Get "greetings" }} → map[french:Bonjour]
|
.GetSortedMapValues
Returns an array of values from key
sorted by mapKey
.
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| {{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.GetSortedMapValues "greetings" }} → [Hello Bonjour]
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.Delete
Removes the given key.
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| {{ .Store.Set "greeting" "Hello" }}
{{ .Store.Delete "greeting" }}
|
另请参阅