gif

原文:https://pkg.go.dev/image/gif@go1.23.0

Package gif implements a GIF image decoder and encoder.

​ gif 包实现了一个 GIF 图像解码器和编码器。

The GIF specification is at https://www.w3.org/Graphics/GIF/spec-gif89a.txt.

​ GIF 规范位于 https://www.w3.org/Graphics/GIF/spec-gif89a.txt

常量

View Source

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const (
	DisposalNone       = 0x01
	DisposalBackground = 0x02
	DisposalPrevious   = 0x03
)

Disposal Methods.

​ 处置方法。

变量

This section is empty.

函数

func Decode

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func Decode(r io.Reader) (image.Image, error)

Decode reads a GIF image from r and returns the first embedded image as an image.Image.

​ Decode 从 r 读取 GIF 图像,并将第一个嵌入图像作为 image.Image 返回。

func DecodeConfig

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func DecodeConfig(r io.Reader) (image.Config, error)

DecodeConfig returns the global color model and dimensions of a GIF image without decoding the entire image.

​ DecodeConfig 返回 GIF 图像的全局颜色模型和尺寸,而无需解码整个图像。

func Encode <- go1.2

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func Encode(w io.Writer, m image.Image, o *Options) error

Encode writes the Image m to w in GIF format.

​ Encode 以 GIF 格式将图像 m 写入 w。

func EncodeAll <- go1.2

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func EncodeAll(w io.Writer, g *GIF) error

EncodeAll writes the images in g to w in GIF format with the given loop count and delay between frames.

​ EncodeAll 以 GIF 格式将 g 中的图像写入 w,并具有给定的循环计数和帧之间的延迟。

类型

type GIF

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type GIF struct {
	Image []*image.Paletted // The successive images.
	Delay []int             // The successive delay times, one per frame, in 100ths of a second.
	// LoopCount controls the number of times an animation will be
	// restarted during display.
	// A LoopCount of 0 means to loop forever.
	// A LoopCount of -1 means to show each frame only once.
	// Otherwise, the animation is looped LoopCount+1 times.
	LoopCount int
	// Disposal is the successive disposal methods, one per frame. For
	// backwards compatibility, a nil Disposal is valid to pass to EncodeAll,
	// and implies that each frame's disposal method is 0 (no disposal
	// specified).
	Disposal []byte
	// Config is the global color table (palette), width and height. A nil or
	// empty-color.Palette Config.ColorModel means that each frame has its own
	// color table and there is no global color table. Each frame's bounds must
	// be within the rectangle defined by the two points (0, 0) and
	// (Config.Width, Config.Height).
	//
	// For backwards compatibility, a zero-valued Config is valid to pass to
	// EncodeAll, and implies that the overall GIF's width and height equals
	// the first frame's bounds' Rectangle.Max point.
	Config image.Config
	// BackgroundIndex is the background index in the global color table, for
	// use with the DisposalBackground disposal method.
	BackgroundIndex byte
}

GIF represents the possibly multiple images stored in a GIF file.

​ GIF 表示存储在 GIF 文件中的可能多个图像。

func DecodeAll

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func DecodeAll(r io.Reader) (*GIF, error)

DecodeAll reads a GIF image from r and returns the sequential frames and timing information.

​ DecodeAll 从 r 读取 GIF 图像,并返回顺序帧和计时信息。

type Options <- go1.2

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type Options struct {
	// NumColors is the maximum number of colors used in the image.
	// It ranges from 1 to 256.
	NumColors int

	// Quantizer is used to produce a palette with size NumColors.
	// palette.Plan9 is used in place of a nil Quantizer.
	Quantizer draw.Quantizer

	// Drawer is used to convert the source image to the desired palette.
	// draw.FloydSteinberg is used in place of a nil Drawer.
	Drawer draw.Drawer
}

Options are the encoding parameters.

​ Options 是编码参数。

最后修改 October 10, 2024: 更新 (a4b8f85)