builtin

原文:https://pkg.go.dev/builtin@go1.23.0

Package builtin provides documentation for Go’s predeclared identifiers. The items documented here are not actually in package builtin but their descriptions here allow godoc to present documentation for the language’s special identifiers.

​ builtin包提供了 Go 的预声明标识符的文档。这里所记录的条目实际上并不在 builtin 包中,但它们在这里的描述使得 godoc 能够展示语言特殊标识符的文档。

常量

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const (
	true  = 0 == 0 // 无类型布尔值。
	false = 0 != 0 // 无类型布尔值。
)

true and false are the two untyped boolean values.

truefalse 是两个无类型布尔值。

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const iota = 0 // // 无类型整数。

iota is a predeclared identifier representing the untyped integer ordinal number of the current const specification in a (usually parenthesized) const declaration. It is zero-indexed.

iota 是一个预声明标识符,表示当前 const 声明中(通常是在括号内)的无类型整数顺序编号。编号从零开始。

变量

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var nil Type // Type 必须是指针、通道、函数、接口、映射或切片类型。

nil is a predeclared identifier representing the zero value for a pointer, channel, func, interface, map, or slice type.

nil 是一个预声明标识符,表示指针、通道、函数、接口、映射或切片类型的零值。

函数

func append

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func append(slice []Type, elems ...Type) []Type

The append built-in function appends elements to the end of a slice. If it has sufficient capacity, the destination is resliced to accommodate the new elements. If it does not, a new underlying array will be allocated. Append returns the updated slice. It is therefore necessary to store the result of append, often in the variable holding the slice itself:

append 内置函数将元素追加到切片的末尾。如果切片具有足够的容量,则目标切片就会被扩展以容纳新元素。如果没有足够的容量,将会分配一个新的底层数组。append 返回更新后的切片。因此,有必要将 append 的结果存储在变量中,通常是保存切片本身的变量:

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slice = append(slice, elem1, elem2)
slice = append(slice, anotherSlice...)

As a special case, it is legal to append a string to a byte slice, like this:

作为特殊情况,可以将字符串附加到字节切片,如下所示:

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slice = append([]byte("hello "), "world"...)

func cap

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func cap(v Type) int

The cap built-in function returns the capacity of v, according to its type:

cap 内置函数返回 v 的容量,根据其类型不同而有所不同:

Array: the number of elements in v (same as len(v)).
Array: v 中的元素数(与 len(v) 相同)。

Pointer to array: the number of elements in *v (same as len(v)).
Pointer to array: *v 中的元素数(与 len(v) 相同)。

Slice: the maximum length the slice can reach when resliced;
Slice: 当重新分片时,切片可以达到的最大长度;
if v is nil, cap(v) is zero.
如果 v 为 nil,则 cap(v) 为零。

Channel: the channel buffer capacity, in units of elements;
Channel: 通道缓冲区的容量,以元素为单位;
if v is nil, cap(v) is zero.
如果 v 为 nil,则 cap(v) 为零。

For some arguments, such as a simple array expression, the result can be a constant. See the Go language specification’s “Length and capacity” section for details.

​ 对于某些参数,例如简单的数组表达式,结果可以是常量。有关详细信息,请参见 Go 语言规范的 “长度和容量” 部分

func clear <-go1.21.0

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func clear[T ~[]Type | ~map[Type]Type1](t T)

The clear built-in function clears maps and slices. For maps, clear deletes all entries, resulting in an empty map. For slices, clear sets all elements up to the length of the slice to the zero value of the respective element type. If the argument type is a type parameter, the type parameter’s type set must contain only map or slice types, and clear performs the operation implied by the type argument.

func close

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func close(c chan<- Type)

The close built-in function closes a channel, which must be either bidirectional or send-only. It should be executed only by the sender, never the receiver, and has the effect of shutting down the channel after the last sent value is received. After the last value has been received from a closed channel c, any receive from c will succeed without blocking, returning the zero value for the channel element. The form

​ close 内置函数关闭一个通道,该通道必须是双向的或只能发送。它只应该由发送者执行,而不是接收者,并且在最后一个发送的值被接收后,会导致通道关闭。从关闭的信道 c 接收到最后一个值后,任何从 c 接收操作都将成功而不会被阻塞,返回信道元素的零值。如下形式:

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x, ok := <-c

will also set ok to false for a closed and empty channel.

func complex

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func complex(r, i FloatType) ComplexType

The complex built-in function constructs a complex value from two floating-point values. The real and imaginary parts must be of the same size, either float32 or float64 (or assignable to them), and the return value will be the corresponding complex type (complex64 for float32, complex128 for float64).

​ complex 内建函数使用两个浮点值构造一个复数值。实部和虚部必须具有相同的大小,可以是 float32 或 float64(或可分配给它们),返回值将是相应的复数类型(对于 float32 是 complex64,对于 float64 是 complex128)。

func copy

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func copy(dst, src []Type) int

The copy built-in function copies elements from a source slice into a destination slice. (As a special case, it also will copy bytes from a string to a slice of bytes.) The source and destination may overlap. Copy returns the number of elements copied, which will be the minimum of len(src) and len(dst).

​ copy 内建函数将源切片中的元素复制到目标切片中。(作为一个特殊情况,它也将字符串中的字节复制到字节切片中。)源和目标可能重叠。Copy 返回复制的元素数量,这将是 len(src) 和 len(dst) 的最小值

func delete

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func delete(m map[Type]Type1, key Type)

The delete built-in function deletes the element with the specified key (m[key]) from the map. If m is nil or there is no such element, delete is a no-op.

​ delete 内建函数从 map 中删除具有指定键(m[key])的元素。如果 m 为 nil 或没有这样的元素,则 delete 不执行任何操作。

func imag

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func imag(c ComplexType) FloatType

The imag built-in function returns the imaginary part of the complex number c. The return value will be floating point type corresponding to the type of c.

​ imag 内建函数返回复数 c 的虚部。返回值将是与 c 的类型对应的浮点类型。

func len

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func len(v Type) int

The len built-in function returns the length of v, according to its type:

​ len 内建函数根据v类型返回 v 的长度:

Array: the number of elements in v.
Array: v 中的元素数。

Pointer to array: the number of elements in *v (even if v is nil).
Pointer to array: *v 中的元素数(即使 v 为 nil)。

Slice, or map: the number of elements in v; if v is nil, len(v) is zero.
Slice, or map: v 中的元素数;如果 v 为 nil,则 len(v) 为零。

String: the number of bytes in v.
String: v 中的字节数。

Channel: the number of elements queued (unread) in the channel buffer;
         if v is nil, len(v) is zero.
Channel: 通道缓冲区中排队的元素数(未读);如果 v 为 nil,则 len(v) 为零。

For some arguments, such as a string literal or a simple array expression, the result can be a constant. See the Go language specification’s “Length and capacity” section for details.

​ 对于某些参数,如字符串字面量或简单数组表达式,结果可以是常量。请参见 Go 语言规范的“长度和容量” 一节以获取详细信息。

func make

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func make(t Type, size ...IntegerType) Type

The make built-in function allocates and initializes an object of type slice, map, or chan (only). Like new, the first argument is a type, not a value. Unlike new, make’s return type is the same as the type of its argument, not a pointer to it. The specification of the result depends on the type:

​ make内建函数用于分配初始化一个slice、map或channel类型的对象。与new函数不同的是,make的第一个参数是类型而不是值,并且返回值的类型与其参数的类型相同,而不是指向它的指针。其结果的规范取决于类型:

Slice: The size specifies the length. The capacity of the slice is
equal to its length. A second integer argument may be provided to
specify a different capacity; it must be no smaller than the
length. For example, make([]int, 0, 10) allocates an underlying array
of size 10 and returns a slice of length 0 and capacity 10 that is
backed by this underlying array.
Slice: size参数指定其长度。该slice的容量等于其长度。可以提供第二个整数参数来指定不同的容量,它必须不小于长度。例如,make([]int, 0, 10)分配了一个大小为10的底层数组,并返回一个长度为0且容量为10的slice,该slice由该底层数组支持。


Map: An empty map is allocated with enough space to hold the
specified number of elements. The size may be omitted, in which case
a small starting size is allocated.
Map: 分配一个空的map,并预留足够空间来容纳指定数量的元素。可以省略size参数,此时会分配一个小的起始size。


Channel: The channel's buffer is initialized with the specified
buffer capacity. If zero, or the size is omitted, the channel is
unbuffered.
Channel: 初始化通道的缓冲区以具有指定的缓冲区容量。如果size是0,或者省略了size,则通道是无缓冲的。

​ 在 Go 编程语言中,使用 make 内置函数来创建 map 时,可以通过第二个可选参数来指定 map 可以容纳的元素数量。如果忽略这个参数,那么将会分配一个小的起始大小的空 map。

​ 具体地,当指定了这个参数时,Go 会分配一个足够容纳指定数量元素的空 map。如果未指定该参数,则分配一个小的起始大小,这个大小通常是实现相关的,这意味着如果需要添加更多的元素到 map 中,那么 map 的大小将会根据需要自动增长。因此,如果您事先不知道要在 map 中存储多少个元素,则可以忽略第二个参数,让 Go 自动分配一个合适的初始大小。

func max <- go1.21.0

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func max[T cmp.Ordered](x T, y ...T) T

The max built-in function returns the largest value of a fixed number of arguments of cmp.Ordered types. There must be at least one argument. If T is a floating-point type and any of the arguments are NaNs, max will return NaN.

func min <- go1.21.0

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func min[T cmp.Ordered](x T, y ...T) T

The min built-in function returns the smallest value of a fixed number of arguments of cmp.Ordered types. There must be at least one argument. If T is a floating-point type and any of the arguments are NaNs, min will return NaN.

func new

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func new(Type) *Type

The new built-in function allocates memory. The first argument is a type, not a value, and the value returned is a pointer to a newly allocated zero value of that type.

new内建函数用于分配内存。第一个参数是类型而不是值,并且返回的值是该类型的新分配的零值的指针。

func panic

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func panic(v any)

The panic built-in function stops normal execution of the current goroutine. When a function F calls panic, normal execution of F stops immediately. Any functions whose execution was deferred by F are run in the usual way, and then F returns to its caller. To the caller G, the invocation of F then behaves like a call to panic, terminating G’s execution and running any deferred functions. This continues until all functions in the executing goroutine have stopped, in reverse order. At that point, the program is terminated with a non-zero exit code. This termination sequence is called panicking and can be controlled by the built-in function recover.

​ panic内建函数会停止当前goroutine的正常执行。当一个函数F调用panic时,F的正常执行立即停止。由F推迟执行的任何函数都会以通常的方式运行,然后F返回其调用者。对调用者G来说,F的调用行为就像调用panic一样,终止G的执行并运行任何推迟的函数。这将继续进行,直到在执行goroutine中的所有函数都停止,按相反的顺序执行。此时,程序以非零的退出代码终止。这个终止序列被称为panicking,可以通过内建的recover函数来控制。

Starting in Go 1.21, calling panic with a nil interface value or an untyped nil causes a run-time error (a different panic). The GODEBUG setting panicnil=1 disables the run-time error.

func print <- go1.2

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func print(args ...Type)

The print built-in function formats its arguments in an implementation-specific way and writes the result to standard error. Print is useful for bootstrapping and debugging; it is not guaranteed to stay in the language.

​ print内建函数以实现特定的方式格式化其参数,并将结果写入标准错误。print函数对于引导和调试非常有用,但不能保证它会一直留在语言中。

func println <- go1.2

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func println(args ...Type)

The println built-in function formats its arguments in an implementation-specific way and writes the result to standard error. Spaces are always added between arguments and a newline is appended. Println is useful for bootstrapping and debugging; it is not guaranteed to stay in the language.

​ println内建函数以实现特定的方式格式化其参数,并将结果写入标准错误。参数之间始终添加空格,并附加一个换行符。println函数对于引导和调试非常有用,但不能保证它会一直留在语言中。

func real

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func real(c ComplexType) FloatType

The real built-in function returns the real part of the complex number c. The return value will be floating point type corresponding to the type of c.

​ real内建函数返回复数c的实部。返回值将是与c类型相对应的浮点类型。

func recover

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func recover() any

The recover built-in function allows a program to manage behavior of a panicking goroutine. Executing a call to recover inside a deferred function (but not any function called by it) stops the panicking sequence by restoring normal execution and retrieves the error value passed to the call of panic. If recover is called outside the deferred function it will not stop a panicking sequence. In this case, or when the goroutine is not panicking, or if the argument supplied to panic was nil, recover returns nil. Thus the return value from recover reports whether the goroutine is panicking.

​ recover内置函数允许程序管理发生panic的goroutine的行为。在延迟函数内部执行调用recover,(但不包括由其调用的任何函数)会通过恢复正常执行并检索传递给panic调用的错误值来停止panic序列。如果在延迟函数之外调用recover,则不会停止panic序列。在这种情况下,或者当goroutine没有发生panic或者传递给panic的参数为nil时,recover返回nil。因此,recover的返回值报告goroutine是否发生panic。

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package main

import (
	"fmt"
)

func main() {
	// 使用panic函数引发异常
	panicFunc()

	// 这句话不会被执行
	fmt.Println("程序结束")
}

// panicFunc 函数引发异常
func panicFunc() {
	defer func() {
		if r := recover(); r != nil {
			// 处理异常
			fmt.Println("捕获到异常:", r)
		}
	}()

	// 引发异常
	panic("出现了一个异常")
}
Output:

捕获到异常出现了一个异常

类型

type ComplexType

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type ComplexType complex64

ComplexType is here for the purposes of documentation only. It is a stand-in for either complex type: complex64 or complex128.

​ ComplexType仅用于文档目的。它是一个占位符,代表复数类型:complex64或complex128。

type FloatType

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type FloatType float32

FloatType is here for the purposes of documentation only. It is a stand-in for either float type: float32 or float64.

​ FloatType仅用于文档目的。它是一个占位符,代表浮点类型:float32或float64。

type IntegerType

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type IntegerType int

IntegerType is here for the purposes of documentation only. It is a stand-in for any integer type: int, uint, int8 etc.

​ IntegerType仅用于文档目的。它是一个占位符,代表任何整数类型:int、uint、int8等。

type Type

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type Type int

Type is here for the purposes of documentation only. It is a stand-in for any Go type, but represents the same type for any given function invocation.

​ Type仅用于文档目的。它是一个占位符,代表任何Go类型,但对于任何给定的函数调用表示相同的类型。

type Type1

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type Type1 int

Type1 is here for the purposes of documentation only. It is a stand-in for any Go type, but represents the same type for any given function invocation.

​ Type1仅用于文档目的。它是一个占位符,代表任何Go类型,但对于任何给定的函数调用表示相同的类型。

type any <- go1.18

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type any = interface{}

any is an alias for interface{} and is equivalent to interface{} in all ways.

​ any是interface{}的别名,在所有方面都等价于interface{}。

type bool

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type bool bool

bool is the set of boolean values, true and false.

​ bool是布尔值true和false的集合。

type byte

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type byte = uint8

byte is an alias for uint8 and is equivalent to uint8 in all ways. It is used, by convention, to distinguish byte values from 8-bit unsigned integer values.

​ byte是uint8的别名,与uint8在所有方面等效。它通常用于将字节值与8位无符号整数值区分开来。

type comparable <- go1.18

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type comparable interface{ comparable }

comparable is an interface that is implemented by all comparable types (booleans, numbers, strings, pointers, channels, arrays of comparable types, structs whose fields are all comparable types). The comparable interface may only be used as a type parameter constraint, not as the type of a variable.

​ comparable是由所有可比较类型(布尔值、数字、字符串、指针、通道、由可比较类型组成的数组、字段均为可比较类型的结构体)实现的接口。可比较接口只能用作类型参数约束,而不能作为变量类型

type complex128

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type complex128 complex128

complex128 is the set of all complex numbers with float64 real and imaginary parts.

​ complex128是具有float64实部和虚部的所有复数的集合。

type complex64

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type complex64 complex64

complex64 is the set of all complex numbers with float32 real and imaginary parts.

​ complex64是具有float32实部和虚部的所有复数的集合。

type error

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type error interface {
	Error() string
}

The error built-in interface type is the conventional interface for representing an error condition, with the nil value representing no error.

​ error内置接口类型是表示错误条件的常规接口类型,nil值表示没有错误。

type float32

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type float32 float32

float32 is the set of all IEEE-754 32-bit floating-point numbers.

​ float32是所有IEEE-754 32位浮点数的集合。

type float64

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type float64 float64

float64 is the set of all IEEE-754 64-bit floating-point numbers.

​ float64 是所有 IEEE-754 64 位浮点数的集合。

type int

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type int int

int is a signed integer type that is at least 32 bits in size. It is a distinct type, however, and not an alias for, say, int32.

​ int 是至少为 32 位的带符号整数类型。然而,它是一个不同的类型,而不是 int32 的别名。

type int16

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type int16 int16

int16 is the set of all signed 16-bit integers. Range: -32768 through 32767.

​ int16 是所有有符号 16 位整数的集合。范围:-32768 到 32767。

type int32

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type int32 int32

int32 is the set of all signed 32-bit integers. Range: -2147483648 through 2147483647.

​ int32 是所有有符号 32 位整数的集合。范围:-2147483648 到 2147483647。

type int64

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type int64 int64

int64 is the set of all signed 64-bit integers. Range: -9223372036854775808 through 9223372036854775807.

​ int64 是所有有符号 64 位整数的集合。范围:-9223372036854775808 到 9223372036854775807。

type int8

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type int8 int8

int8 is the set of all signed 8-bit integers. Range: -128 through 127.

​ int8 是所有有符号 8 位整数的集合。范围:-128 到 127。

type rune

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type rune = int32

rune is an alias for int32 and is equivalent to int32 in all ways. It is used, by convention, to distinguish character values from integer values.

​ rune 是 int32 的别名,与 int32 在所有方面都是等价的。按照惯例,它用于区分字符值和整数值。

type string

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type string string

string is the set of all strings of 8-bit bytes, conventionally but not necessarily representing UTF-8-encoded text. A string may be empty, but not nil. Values of string type are immutable.

​ string 是所有由 8 位字节组成的字符串的集合,通常但不一定表示 UTF-8 编码的文本。字符串可以为空,但不能为 nil。string 类型的值是不可变的。

type uint

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type uint uint

uint is an unsigned integer type that is at least 32 bits in size. It is a distinct type, however, and not an alias for, say, uint32.

​ 类型 uint 是无符号整型,它至少占用 32 位。它是一个不同的类型,不是 uint32 的别名。

type uint16

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type uint16 uint16

uint16 is the set of all unsigned 16-bit integers. Range: 0 through 65535.

​ 类型 uint16 是所有 16 位无符号整型的集合。范围:0 到 65535。

type uint32

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type uint32 uint32

uint32 is the set of all unsigned 32-bit integers. Range: 0 through 4294967295.

​ 类型 uint32 是所有 32 位无符号整型的集合。范围:0 到 4294967295。

type uint64

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type uint64 uint64

uint64 is the set of all unsigned 64-bit integers. Range: 0 through 18446744073709551615.

​ 类型 uint64 是所有 64 位无符号整型的集合。范围:0 到 18446744073709551615。

type uint8

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type uint8 uint8

uint8 is the set of all unsigned 8-bit integers. Range: 0 through 255.

​ 类型 uint8 是所有 8 位无符号整型的集合。范围:0 到 255。

type uintptr

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type uintptr uintptr

uintptr is an integer type that is large enough to hold the bit pattern of any pointer.

​ 类型 uintptr 是一个整数类型,它足够大,可以容纳任何指针的比特模式。

最后修改 October 10, 2024: 更新 (a4b8f85)