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| package main
import (
"context"
"fmt"
"math/rand"
"sync/atomic"
"time"
)
type readOp struct {
key int
resp chan int
}
type writeOp struct {
key int
val int
resp chan bool
}
var shortDuration = 100 * time.Millisecond
func main() {
var readOps uint64
var writeOps uint64
reads := make(chan readOp)
writes := make(chan writeOp)
ctx, cancel := context.WithTimeout(context.Background(), shortDuration)
defer cancel()
go func(ctx context.Context) {
var state = make(map[int]int)
for {
select {
case read := <-reads:
read.resp <- state[read.key]
case write := <-writes:
state[write.key] = write.val
write.resp <- true
case d := <-ctx.Done():
_ = d
//fmt.Printf("state done. d=%#v,%T\n", d, d)
return
}
}
}(ctx)
for r := 0; r < 100; r++ {
go func(ctx context.Context) {
for {
read := readOp{
key: rand.Intn(5),
resp: make(chan int),
}
reads <- read
//fmt.Println("<-read.resp = ", <-read.resp)
<-read.resp
atomic.AddUint64(&readOps, 1)
time.Sleep(time.Millisecond)
select {
case d := <-ctx.Done():
_ = d
//fmt.Printf("read done. d=%#v,%T\n", d, d)
return
default:
}
}
}(ctx)
}
for w := 0; w < 10; w++ {
go func(ctx context.Context) {
for {
write := writeOp{
key: rand.Intn(5),
val: rand.Intn(100),
resp: make(chan bool),
}
writes <- write
//fmt.Println("<-write.resp = ", <-write.resp)
<-write.resp
atomic.AddUint64(&writeOps, 1)
time.Sleep(time.Millisecond)
select {
case d := <-ctx.Done():
_ = d
//fmt.Printf("write done. d=%#v,%T\n", d, d)
return
default:
}
}
}(ctx)
}
select {
case <-time.After(1 * time.Second):
fmt.Println("overslept")
}
readOpsFinal := atomic.LoadUint64(&readOps)
fmt.Println("readOps:", readOpsFinal)
writeOpsFinal := atomic.LoadUint64(&writeOps)
fmt.Println("writeOps:", writeOpsFinal)
// 在 Go 语言中,如果 main 协程(也就是主协程)退出,
// 其他所有正在运行的协程(包括子协程)也会随之被终止。
// 这是因为 Go 运行时会在 main 协程退出时自动结束整个程序。
// 虽然如此,本示例还是在每个goroutine 中都加入了退出条件代码
}
|